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SVC Chaos: Surprise Port to PC, Switch, PS4

Author : Aiden Update:Apr 11,2025

SVC Chaos Gets a Surprise Port to PC, Switch and PS4

SVC Chaos was announced for a thrilling re-release over the weekend and is now available on selected consoles. Delve into the game's updates, SNK's historical journey, and future possibilities for Capcom fighting game collaborations.

SNK and Capcom Revive SVC Chaos

SVC Chaos Brings Modern Enhancements on New Platforms

During EVO 2024, the world's largest arcade tournament, SNK electrified the fighting game community with the announcement of the return of the beloved crossover fighting game, SNK VS Capcom: SVC Chaos. The news was further confirmed via a post on X (formerly Twitter), revealing that the game is now available on Steam, Nintendo Switch, and PlayStation 4. Unfortunately, Xbox fans will miss out as the game won't be released on Microsoft's consoles.

The re-released SNK VS Capcom: SVC Chaos features an impressive roster of 36 characters from iconic series of both SNK and Capcom. Players can enjoy controlling familiar characters such as Terry and Mai from Fatal Fury, Mars People from Metal Slug, and Tessa from Red Earth. On the Capcom side, legendary fighters like Ryu and Ken from Street Fighter take the stage. This star-studded lineup promises epic dream matches, blending nostalgic charm with modern enhancements.

SVC Chaos Gets a Surprise Port to PC, Switch and PS4

According to the game's Steam page, SVC Chaos has been revitalized with brand-new rollback netcode, ensuring smooth and competitive online play. The addition of tournament modes, including single elimination, double elimination, and round-robin formats, enhances the multiplayer experience. Fans can also explore a hitbox viewer for a detailed look at each character's collision areas and a gallery mode featuring 89 pieces of artwork, ranging from key art to character portraits.

SVC Chaos’s Journey From Arcade Hit to Modern Re-Release

SVC Chaos Gets a Surprise Port to PC, Switch and PS4

The return of SVC Chaos marks a significant moment in the history of crossover fighting games, especially since it has been over two decades since its original release in 2003. The game's prolonged absence can be attributed to several challenges faced by SNK. In the early 2000s, SNK filed for bankruptcy and was subsequently acquired by the Pachinko company Aruze. This transition, along with SNK's struggle to successfully migrate from arcade cabinets to home consoles, resulted in a lengthy hiatus for the series.

Despite these hurdles, the passionate fanbase of SVC Chaos never wavered. The game's unique blend of characters and fast-paced gameplay left an indelible mark on the fighting game community. The re-release serves as both a celebration of its legacy and a nod to the enduring love fans have for the series. By making the game accessible on modern platforms, SNK has opened the door for a new generation of players to experience the classic clashes between SNK and Capcom legends.

Capcom’s Vision for Crossover Fighting Games

SVC Chaos Gets a Surprise Port to PC, Switch and PS4

In an exclusive interview with Dexerto last Saturday, Shuhei Matsumoto, producer of Street Fighter 6 and the Marvel vs Capcom Fighting Collection, shared insights into Capcom's aspirations for the future of crossover fighting games. Matsumoto expressed the development team's dreams of potentially creating a new Marvel vs Capcom game or a new Capcom-based SNK game. However, he emphasized that such projects would require considerable time and effort to bring to fruition.

Matsumoto elaborated on Capcom's immediate goals, stating, What we can do now is at least reintroduce these past legacy games to a new audience, to people who may not have had the opportunity to play them on modern platforms. He highlighted the importance of familiarizing players with these classic series, paving the way for potential future developments.

SVC Chaos Gets a Surprise Port to PC, Switch and PS4

Regarding the re-release of past Capcom-developed Marvel titles, Matsumoto shared that the team had been in discussions with Marvel for years. The timing and alignment of interests finally made it possible to bring these games back to life. Matsumoto noted that Marvel's awareness of community-driven tournaments, such as those at EVO, played a crucial role in rekindling interest in the series. The enthusiasm from both fans and developers has set the stage for these legacy games to shine once more on contemporary platforms.

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