Eclipse Glow Games, in a recent interview with Wccftech, revealed the inspiration behind Tides of Annihilation's Arthurian setting and London backdrop. The game's Western focus, they explained, stemmed from Tencent's strategic direction. While Black Myth: Wukong targeted the Chinese market, Tides of Annihilation was designed to appeal to a Western audience, hence the choice of Arthurian legends. The core concept evolved from the idea of knights, ultimately settling on King Arthur and his Knights of the Round Table.
Arthurian Knights in a Post-Apocalyptic London
Set in a post-apocalyptic London ravaged by an Outworld invasion, Tides of Annihilation follows Gwendolyn, seemingly the sole human survivor. The game blends a modern-day setting with fantasy elements directly inspired by Arthurian myths.
Devil May Cry-Inspired Combat and Challenging Boss Fights
The gameplay, reminiscent of Devil May Cry, features customizable combat styles, four weapons, and over ten recruitable Knights of the Round Table to aid Gwendolyn in her quest across ruined London. The developers emphasized the game's accessibility with adjustable difficulty, while also highlighting the challenging nature of the over 30 unique boss encounters.
Potential for an Anthology
Eclipse Glow Games expressed interest in expanding the franchise into an anthology, featuring different settings, mythologies, and protagonists, while retaining the core concept of the Outworld invasion. The success of Tides of Annihilation, currently in beta, will determine the future of this potential anthology. The game is slated for a 2026 release on PC, PlayStation 5, and Xbox Series X|S. Players will follow Gwendolyn as she confronts destiny and battles to save London and the intertwined realm of Avalon.