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"Jump Ship Preview: Sea of Thieves Meets Left 4 Dead, Now More Polished and Fun"

Author : Jack Update:Apr 27,2025

It was almost exactly one year ago at the Game Developer's Conference that I first encountered Jump Ship, a captivating four-player sci-fi PvE shooter that ingeniously blends elements from Sea of Thieves, Left 4 Dead, and FTL. Having recently played the latest build with some of the developers, I can confidently say that if any indie game is poised to make a significant impact this year, it's Jump Ship. As it gears up for an Early Access launch this summer, the game is more polished and engaging than ever.

For those new to Jump Ship, it's a non-grindy space adventure designed for up to four players. Importantly, it's not just a multiplayer experience. Keepsake Games has listened to feedback and is innovatively adapting the game to cater to solo players as well. They're introducing narratively driven AI assistants to help manage the ship, allowing players to enjoy Jump Ship as a single-player experience. You'll get a glimpse of this in the Prologue, which serves both as a tutorial, introducing you to gameplay mechanics such as shooting, space suit flying, ship piloting, and combat, and as a lore-builder.

Jump Ship - Closed Beta Screenshots

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Jump Ship now boasts a compelling narrative woven into its core PvE gameplay. A sinister virus has infected machines across the galaxy, and it's your mission, along with your fellow Atirans, to reach the heart of the galaxy and eradicate it. You'll navigate through procedurally generated mission chains in each sector, with missions varying in length from 10 minutes to an hour. Each branching choice on the Jump Map is color-coded to indicate the level of danger you'll face, and as the old adage goes, the higher the risk, the greater the reward.

An AI named Iris, whom you meet in the Prologue, assists you on your missions, adding a structured narrative to the robust gameplay. Additionally, the Hangar serves as a central hub where you can spend in-game currency on customization options, explore the Galaxy Map, and even indulge in a game of soccer during downtime.

Play

The heart of Jump Ship lies in its exhilarating four-player gameplay. Missions rarely go as planned; your ship might be attacked en route, requiring one player to pilot and use the pilot's chair weapons, while another operates the ship's main 360-degree-pivoting cannon. Meanwhile, the other two players could be mag-booted to the hull, engaging enemy ships. If your ship sustains damage, someone must rush inside, grab a fire extinguisher, and navigate through vents to douse the flames, ensuring the ship remains operational.

Jump ShipKeepsake GamesPCXbox Series X|S Wishlist

Upon reaching your destination, all four players disembark and navigate the structure to retrieve the coveted loot. The relentless, infected robots pose a constant threat, making teamwork crucial at every turn. Your grappling hook enhances mobility both on the ground and in space, and once you secure the loot, one player must transport it back to the ship while the others provide cover, protecting their vulnerable comrade.

Play

Both my initial demo last year and the recent one were brief. While this demonstrates that Jump Ship excels in short bursts, making it accessible without demanding a huge time commitment, I haven't yet experienced the full scope of its mission structure and the variety of its procedurally generated content. However, everything I've seen so far suggests Jump Ship has the potential to be a major hit. With all the right elements in place, I'm eagerly anticipating diving deeper into this promising game.

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