Sega's Risk-Taking Approach Fuels RGG Studio's Ambitious Projects
Ryu Ga Gotoku Studio (RGG Studio) thrives on Sega's willingness to embrace risk and innovation, enabling the studio to simultaneously develop multiple large-scale projects. This bold approach is evident in RGG Studio's upcoming slate, including a brand-new IP and a Virtua Fighter revamp.
Sega's Embrace of Risk and New IPs
RGG Studio, already juggling the next Like a Dragon installment and a Virtua Fighter remake slated for 2025, has unveiled two additional projects: Project Century, a new IP set in 1915 Japan, and a fresh Virtua Fighter project (distinct from the Virtua Fighter 5 R.E.V.O. remaster). These ambitious ventures highlight Sega's confidence in RGG Studio's capabilities and its commitment to exploring uncharted territory.
This trust stems from Sega's history of pushing boundaries. As Masayoshi Yokoyama, head and director of RGG Studio, explains to Famitsu (via Automaton Media), Sega's DNA embraces risk: "Sega accepts the possibility of failure. It doesn’t just keep pursuing safe bets." Yokoyama cites the creation of Shenmue as an example—born from Sega's desire to explore the "what if we made ‘VF’ into an RPG?" concept.
RGG Studio assures fans that the simultaneous development of these projects won't compromise quality, especially for the Virtua Fighter franchise. With the original creator, Yu Suzuki, offering his support, and the team committed to avoiding a "half-baked" product, expectations are high.
Riichiro Yamada, producer of the new Virtua Fighter project, adds, "With the new ‘VF,’ we intend to create something innovative that a wide range of people will find ‘cool and interesting!’" Both Yokoyama and Yamada express their anticipation for fans to learn more about these exciting new titles.