Attack on Titan Revolution Update 3: Enhanced Gameplay and Bug Fixes
Roblox's Attack on Titan Revolution receives a significant update (version 3.0), focusing on quality-of-life improvements, balance adjustments, and bug fixes. While lacking a single, groundbreaking feature, the numerous smaller changes contribute to a smoother and visually improved experience.
Key improvements include the new Winter Tokens event, additional auras for the Armored Titan raid, and the integration of Roblox chat into the 2D lobby. Notable bug fixes address erratic Titan behavior (such as T-posing after building impacts and failure to attack players directly below), skill glitches affecting Charge and Founder's Will, and numerous Thunderspear adjustments.
This update addresses long-standing issues but introduces minimal new content, arriving shortly after the substantial 2.5 update which included the Armored Titan Raid and Thunderspears. More updates are planned.
For players seeking optimal performance, a complete list of active codes is available here. Detailed patch notes are provided below.
Attack on Titan Revolution Update 3 Patch Notes
Events:
- 2x Winter Tokens Event
Quality of Life Improvements:
- Roblox chat enabled in the main 2D lobby.
- Added impact frames and sound effects to "Founder's Vengeance" skill.
- Two new auras added to the Armored Titan raid ("Abyssion" - Epic, "Digital Fracture" - Legendary).
- New refill icon implemented.
- Optimized workspace streaming properties for better performance on lower-end devices.
- Map lighting changed from "Future" to "ShadowMap" for improved performance on lower-end devices.
- "Gameplay Paused" notification disabled.
- "Armored Titan Raid" cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
- Streak message grammar corrected.
- Revamped cutscene handler for improved synchronization and skip functionality.
Thunderspear Questline Changes:
- Fixed issue where boxes remained after shifting/ejecting.
- Resolved continuous supply objective after completion.
- Retrieving a box now grants +1 quest progress (instead of affecting all players).
- Supply mission boxes now spawn randomly.
- Questline no longer initiates in missions unless prestige 1 or higher.
- Fixed missing cart on the convoy horse for the outskirts spears quest.
Balance Adjustments:
- Increased boss Titan raid damage by 5% per difficulty.
- "Oddball" modifier now increases objective damage.
- "Duckers" Titan variation now only spawns in Hard+ difficulty.
- "Ragers" Titan variation now only spawns in Severe+ difficulty.
- "Leaders" Titan variation now only spawns in Aberrant difficulty.
- Reduced "Emperor's Key" cost from 3,499 to 2,999 Gems.
- Increased Battle Pass XP gain on mission completion.
Mission Adjustments:
- Increased base chance of receiving a perk on Titan kill (affected by luck multiplier).
- Adjusted perk rarity chances across difficulties.
- Changed difficulty drop chances (scrolls/serum).
- Revamped luck multiplier formula (uses cumulative frequency).
- Adjusted objective mission end rewards (luck multiplier increased by 1.2x for perks).
Raid Adjustments:
- Changed item chances across difficulties.
- Fixed "Armored Serum" bypassing the maximum serum cap.
- Revamped luck multiplier formula (uses cumulative frequency).
Thunderspear Adjustments:
- Increased M1 falloff damage.
- Reduced detonation range by 5%.
- Reduced self-damage explosion radius.
- Reduced refill count by 1 in missions and 3 in raids.
Family Buffs:
- Reiss Family: "Command" skill now affected by "Tactician" memory and "Font of Inspiration" perk.
- Fritz Family:
- "Founder's Will" duration increased (10s > 20s in shifter form, 15s > 20s).
- "Founder's Will" now affected by "Tactician" memory.
- "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
- "Founder's Will" cooldown increased (45s > 90s).
- "Founder's Vengeance" now grants +1 extra shift and max ODM/TS resources.
- "Founder's Vengeance" now provides 13s of I-Frames after the revive animation.
- Reverted "Furyforge" memory nerf (0.3% > 0.4% DMG per 1% health lost).
- "Maximum Firepower" perk buffed (All TS Stats increase by 7.5% instead of 5%).
- "Everlasting Flame" perk changed (No longer increases "Swing Duration" for blades, only affects "Blast Radius" for spears).
- Added "Explosive Fortune" perk (Conservation Chance increased by 15% and 7.5% chance to regain 1 spear per kill).
Armored Titan Shifter (VEVO) Adjustments:
- Courage: Shield gain removed upon expiry (instead of gradual loss).
- Charge: Deals tick damage similar to roar.
- Earth Breaker: Cooldown (40 > 35), Damage Base (30.5% > 100%), Damage Growth (5.5% > 10%).
- Heavy Attack: Proper Area of Effect implemented.
- Passive: Reworked, scaling with Damage Reduction.
- Phase Shift: Toggleable on reuse, Cooldown (99 > 25).
- Titan Toss: Miss Cooldown (6.5 > 4), Stage 2 Cooldown (2 > 1).
Bug Fixes:
- Addressed Titans T-posing after hitting buildings.
- Fixed shifting damage conversion with spears equipped.
- Resolved Thunderspear invisible hitbox issues.
- Fixed Thunderspear not killing Titans if the player dies.
- Fixed Thunderspear inconsistencies against Colossal Titans.
- Dying to self-inflicted Thunderspear damage while grabbed now releases the Titan's grip.
- Fixed "Founder's Will" breaking hooks/gas if used before proper loading.
- Fixed "Flame Rhapsody" perk not applying maximum crit chance.
- Resolved chest/reward screen uninteractability after shifting/ejecting.
- Fixed Female Titan's roar effect constantly visible during shifting/ejecting in the Guard mission.
- Prevented flinging the Escort mission objective by standing in front of the horse(s).
- Fixed missing blades/spears buttons in the mobile equipment screen.
- Addressed Titans not attacking players directly below.
- Fixed hook assist breaking and preventing attachment.
- Prevented double boosting on mobile during refills.
- Fixed Shifter skills not hitting Titan napes properly.
- Resolved being flung when picking up a Titan.
- Fixed follow rewards breaking the UI.
- Fixed Gems not properly stacking with "Gem Fiend" memory and Fritz family.
- Fixed getting stuck in the air after using Thunderspear cutscene skills or "Chaos" skill.
- Addressed hit inconsistencies with ODM/Shifter M1s based on hit speed.
- Fixed "Charge" skill flinging the Armored Titan raid boss.
- Fixed "Charge" skill getting stuck on objects.
- Fixed inability to kill ice burst Titans with "Toss" skill.
- Addressed clothing collision issues with avatars.
- Fixed "Peerless Commander" perk.
- Prevented streak loss if the warning was on screen, the player shifted, and then disconnected/left.
Armored Raid Revamp:
-
Boss punches/skills now damage objectives.
- Phase 1: Defend boats (1 on Hard, 2 on Severe/Aberrant) to ensure escape. Raid fails if boats die before reaching the finish line. Armored Titan has armor with 20% base damage resistance (up to 50% depending on remaining armor). Soft cap prevents Armored Titan health from dropping below 75%.
- Phase 2: Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost. Damage to the shield in Phase 1 converts to a damage multiplier in Phase 2 (+1% damage per 2% shield lost). Defeat the Armored Titan while fighting Titan waves.