As fans eagerly await the release of *DOOM: The Dark Ages*, many are revisiting the classic *DOOM* and *DOOM 2* games. The developers have not only resumed their work but have also rolled out a significant update for the *DOOM + DOOM 2* compilation, enhancing the technical aspects of these iconic titles.
The update introduces robust support for multiplayer modifications, ensuring compatibility with mods created using Vanilla DOOM, DeHackEd, MBF21, or BOOM. This means all players can now pick up items during cooperative play, and there's a new observer mode for those waiting to be revived. The multiplayer network code has been optimized for smoother gameplay, and the mod loader now supports more than the initial 100+ mods a player might subscribe to.
Looking ahead to *DOOM: The Dark Ages*, the developers are focusing on accessibility and customization. Players will have the option to adjust the aggression levels of demons through the game settings, making the experience more tailored to individual preferences. Executive producer Marty Stratton emphasized that the goal is to make *DOOM: The Dark Ages* as accessible as possible, offering extensive customization options.
Players can tweak enemy damage and difficulty, projectile speed, the amount of damage they receive, and other elements like game tempo, aggression levels, and parry timing. Stratton also reassured fans that prior knowledge of *DOOM: The Dark Ages* is not necessary to understand the narratives of both *DOOM: The Dark Ages* and *DOOM: Eternal*, ensuring a welcoming experience for all players.