Warframe's Developer, Digital Extremes, Unveils Exciting New Content and Addresses Live Service Game Concerns
Digital Extremes, the creators of the popular free-to-play looter shooter Warframe, made significant announcements at TennoCon 2024, showcasing upcoming content for Warframe and their new fantasy MMO, Soulframe. The presentations included gameplay demos and insights from CEO Steve Sinclair on the challenges and successes of live service games.
Warframe: 1999 – A Retro Trip to Höllvania
A gameplay demo for Warframe: 1999, launching Winter 2024, was unveiled. This expansion plunges players into a 1990s-themed Höllvania, battling proto-infested enemies as Arthur Nightingale, leader of the Hex, utilizing a Protoframe. The demo featured intense action sequences, including a ride on the Atomicycle and a unique encounter with a '90s boy band (infested, naturally!). The soundtrack from the demo is now available on the Warframe YouTube channel.
The Hex, a six-member team, is central to the narrative. While only Arthur is playable in the demo, a romance system using "Kinematic Instant Message" allows players to develop relationships with other Hex members.
Furthermore, Digital Extremes is collaborating with The Line animation studio on an animated short film set in the 1999 world, slated for release alongside the expansion.
Soulframe: A Glimpse into the Open-World Fantasy MMO
The first Soulframe Devstream showcased a live gameplay demo, introducing the Envoy, tasked with cleansing Alca of the Ode curse. The Warsong Prologue offers a glimpse into the game's narrative and slower, more deliberate melee combat. Players will utilize the Nightfold, a personal Orbiter, to interact with NPCs, craft items, and care for their wolf mount.
Players will encounter Ancestors, powerful spirits offering unique gameplay benefits (e.g., Verminia, the Rat Witch, aids in crafting and cosmetic upgrades). Enemies include Nimrod, a lightning-wielding giant, and the ominous Bromius.
Soulframe is currently in a closed alpha phase (Soulframe Preludes), with plans for wider access this Fall.
Digital Extremes CEO on the Premature Demise of Live Service Games
In a VGC interview at TennoCon 2024, CEO Steve Sinclair voiced concerns about major publishers prematurely abandoning live service games due to initial performance anxieties. He highlighted the significant investment in these games and the detrimental effect of abandoning them prematurely, citing examples such as Anthem, SYNCED, and Crossfire X. Digital Extremes' long-term success with Warframe serves as a counterpoint, emphasizing the importance of sustained commitment to live service titles.