The MOBA landscape is currently facing challenges. Established giants like Dota 2 and League of Legends are experiencing difficulties; Dota 2 is becoming increasingly regionalized, while League of Legends appears to be struggling to maintain momentum.
Against this backdrop, Garena's announcement of Heroes of Newerth's revival is intriguing. Once a significant competitor in the early 2010s, the game is being rebuilt with a new engine, and initial trailers are encouraging.
However, several concerns remain. Firstly, the re-release of a decade-old live-service MOBA faces an uphill battle. The genre's popularity has waned, and many players have shifted their focus to newer games and platforms.
Secondly, Garena's track record with game support and esports raises questions. Their claim of always believing in Heroes of Newerth's potential clashes with the game's previous closure.
Thirdly, the game's launch on the iGames platform, a partially crowdfunded platform, is noteworthy. The absence of a Steam release is a significant drawback, as reaching a broad audience without Valve's platform is challenging in today's market.
Image: igames.com
These factors cast doubt on Heroes of Newerth's potential for widespread success, suggesting it may remain a niche title. Nevertheless, the projected one-year release timeline offers a glimmer of hope for organic growth.