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Palworld: Beyond AAA Remains Unanswered

Author : Chloe Update:Dec 11,2024

Palworld Won't Answer the Question 'What's Beyond AAA?'

Palworld's significant financial triumph could boost devs Pocketpair's next project to "beyond AAA" status; however, CEO Takuro Mizobe has described a contrasting approach the studio has adopted. Read on to discover more about his remarks.

Palworld Profits Could Propel Pocketpair Beyond 'AAA' If DesiredPocketpair Focused on Indie Development and Community Engagement

Palworld Won't Answer the Question 'What's Beyond AAA?'

Creature-catch survival game sensation Palworld has been hugely successful for its developer, Pocketpair, with profits dramatically increasing so that the studio's next game could potentially exceed "AAA," aka high-profile, high-budget games, benchmarks. However, Pocketpair's CEO, Takuro Mizobe, has again stated a clear lack of interest in such ventures.

In a recent interview with GameSpark, Mizobe revealed that Palworld's sales are in "the tens of billions of yen." To put this in context, 10 billion Japanese Yen is approximately 68.57 million USD. Despite the substantial profits, he felt that Pocketpair is not prepared to manage the scope of a game that would utilize all the Palworld proceeds.

Mizobe disclosed that Palworld was developed using the proceeds from Pocketpair's previous games, Craftopia and Overdungeon. However, this time with a significant budget at the studio's disposal, Mizobe opted not to seize the opportunity, particularly at what seems an early stage in their company's development.

Palworld Won't Answer the Question 'What's Beyond AAA?'

"If we were to develop our next game based on these proceeds, as we have done in the past, not only would the scale surpass AAA, but we wouldn’t be able to manage this given our organization’s current structure," Mizobe stated. He further noted that he does not foresee any game he would like to create with a massive budget and prefers to pursue projects that are "interesting as indie games."

The studio aims to determine its potential while preserving a smaller, "indie" scale. Mizobe pointed out that global AAA game trends have made it increasingly challenging to develop a successful title with a large team. Conversely, the indie gaming sector is flourishing, with "enhanced game engines and industry conditions" that allow developers to launch globally successful games without a large-scale operation. Pocketpair's growth, according to Mizobe, is largely attributable to the indie game community, and the company expressed its desire to contribute to this community.

Palworld to Expand to 'Different Mediums'

Palworld Won't Answer the Question 'What's Beyond AAA?'

Earlier this year, Mizobe also noted that Pocketpair isn't keen on expanding its workforce or upgrading to more luxurious offices, despite its financial success. Instead, they'll concentrate on broadening the Palworld IP through other media.

Palworld, still in early access, has already received praise from enthusiasts for its captivating gameplay and significant updates since its release earlier this year. Recent updates include the much-anticipated PvP arena mode and a new island in the Sakurajima major update. Furthermore, Pocketpair recently established Palworld Entertainment in partnership with Sony to manage global licensing and merchandising related to Palworld beyond the game itself.

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