Xbox CEO Phil Spencer reflects on past decisions, acknowledging significant missed opportunities amidst the evolving gaming landscape. This article explores his comments, focusing on key franchises and the challenges faced by developers releasing games on the Xbox platform.
Phil Spencer on Missed Opportunities and "Worst Decisions"
Destiny and Guitar Hero: Regrets in the Xbox Back Catalog
At PAX West 2024, Spencer discussed pivotal moments in his career, highlighting significant missed opportunities. He cited Bungie's Destiny and Harmonix's Guitar Hero as among the "worst" decisions of his tenure. Despite his close relationship with Bungie during his early years at Xbox, Destiny initially failed to resonate with him, only capturing his attention with the House of Wolves expansion. Similarly, his initial skepticism towards Guitar Hero's pitch proved to be a costly oversight.
Dune: Awakening – Xbox Release Challenges
While acknowledging past mistakes, Spencer emphasizes a forward-looking approach. Xbox is actively pursuing major franchises, including Funcom's Dune: Awakening. While slated for release on Xbox Series S alongside PC and PS5, Funcom's chief product officer, Scott Junior, highlighted the challenges of optimizing the game for the Series S. Despite these hurdles, Junior confirmed that Dune: Awakening will perform well even on older hardware.
Enotria: The Last Song – Xbox Release Delays and Communication Issues
Indie developer Jyamma Games' Enotria: The Last Song faced unexpected delays on Xbox, weeks before its planned September 19th launch. The studio attributed the delay to a lack of communication and response from Microsoft, despite the game's readiness for both Series S and X. Jyamma Games CEO Jacky Greco expressed significant frustration over the situation, highlighting the financial investment in the Xbox port and the lack of support from Microsoft. The game will launch on PlayStation 5 and PC, with the Xbox release currently uncertain.