Path of Exile 2's 0.1.1 Patch: A Comprehensive Overview of Key Changes
Path of Exile 2 has received a substantial update with Patch 0.1.1, boasting a massive number of fixes and improvements. This article highlights the most significant changes.
Image: store.epicgames.com
Key Changes:
- General Gameplay: A League Migration button simplifies character transfers. Strongbox mechanics are enhanced with shorter enemy wave intervals, clearer mob distinction, and a fix for monster spawning issues. Fog now dissipates upon enemy defeat, and Research Strongboxes appear more frequently. Runes can be replaced, armor effectiveness is increased, and Expedition Vendor access is no longer level-gated (though item rarity depends on shop level). Minions respawn instantly near the player, Uncut Gem levels are now visible, equipped Charms display remaining charges, map entrances are safer, and item pickup is smoother during actions. Performance improvements target shadow-heavy areas, loading times, boss fights, visual effects, and The Ziggurat Encampment.
Image: insider-gaming.com
- Skill Adjustments: Supercharged Slam's radius is capped at 3 meters. Scavenged Plating grants more stacks against stronger enemies. Vine Arrow's description clarifies projectile impact on landing. The Pain Offering's Aura tag is removed. Skills in Meta Gems no longer gain energy. Lightning Bolt is renamed Greater Lightning Bolt (to reflect its unique amulet origin) and its damage mechanics are revised.
Image: store.epicgames.com
- Monster Modifications: Essence Monolith mobs have delayed skill use but increased Toughness. Certain boss hitboxes are refined. Some monster spawn rates are reduced, and energy shield values are adjusted for smoother map clearing. Visual effects and attacks for numerous mobs are improved (over 40 changes in total).
Image: diariotiempo.com.ar
- Endgame Enhancements: Four new Tower Map areas are accessible. The Lost Towers Map is updated. The Arbiter of Ash fight now offers six attempts, with Falling Flame Seed and Flaming Gale no longer interruptible or blockable. The boss prioritizes players over minions. Map areas include checkpoints, guaranteeing at least three Rare Monsters per map. Monster density is increased in some maps (e.g., Untainted Paradise). Chest numbers and boss encounter rates are adjusted.
Image: corsair.com
- Other Fixes and Adjustments: Over 70 bugs are fixed (crashes, quests, interactions). Visual effects and over 20 controller issues are addressed. Over 100 equipment items have stat adjustments. The item "Original Sin" now grants Chaos Resistance instead of removing it.
Image: store.epicgames.com
This update encompasses over 300 changes. Consult the official Path of Exile 2 website for the complete patch notes. The community eagerly awaits the next update and the eventual 1.0 release!