In late 2024, Rocksteady Studios, the creator of Suicide Squad: Kill the Justice League, announced further staff reductions. Six unnamed employees confirmed the layoffs, impacting programmers, artists, and testers. This follows September's layoffs, which halved the testing team from 33 to 15.
Rocksteady faced significant hurdles in 2024, struggling to maintain Suicide Squad: Kill the Justice League amidst disappointing player reception. Warner Bros. reported project losses of approximately $200 million. The developers announced in December that no updates would be released in 2025, though servers would remain active.
The job cuts weren't limited to Rocksteady. Games Montreal, another Warner Bros. studio (known for Batman: Arkham Origins and Gotham Knights), also laid off 99 employees in December.
The situation worsened with the early access release. Players encountered numerous bugs, including server outages that prevented gameplay and a significant story spoiler. Gameplay itself drew considerable criticism.
Major gaming publications delivered negative reviews, leading to a substantial wave of refunds. Analytics firm McLuck reported a shocking 791% surge in refund requests following the game's disastrous launch.
Rocksteady's future projects remain unannounced.