Conquer the Sanctum in Marvel Snap's new limited-time mode, Sanctum Showdown! Available until March 11th, this event introduces a fresh, fast-paced competitive experience.
First to 16 points wins! Forget the usual six-turn structure; in Sanctum Showdown, victory goes to the player who first reaches 16 points. The key is the Sanctum location, awarding the most points each turn, making it a crucial battleground. Snapping mechanics are also revamped. Starting on turn three, you can snap once per turn to boost the Sanctum's point value, adding a layer of strategic depth and constantly shifting momentum.
Each match costs one Scroll, but winning earns you another, ensuring continuous play. You begin with 12 Scrolls, replenishing by two every eight hours. Run out? Purchase more for 40 Gold. Regardless of win or loss, every match increases your Sorcerer Rank and earns Charms, redeemable in the Sanctum Shop for cosmetic rewards or new cards.
Strategize carefully! Some cards and locations are banned to maintain fair play. Abilities influencing final scores are disabled, and cards like Debrii are removed to prevent overly dominant strategies. So, Captain Marvel and Dracula won't be your secret weapons this time around.
Need help building your winning deck? Check out our Marvel Snap tier list for guidance!
This is your exclusive chance to obtain Laufey, Gorgon, and Uncle Ben before their March 13th arrival in the Token Shop. Participate in Portal Pulls for a free shot at unlocking these cards, along with up to four Series 4 or 5 cards.
Don't miss out! Sanctum Showdown ends March 11th. Visit the official website for further details.