George R. R. Martin, the mastermind behind the intricate world of *Game of Thrones*, has tantalized fans with the prospect of an *Elden Ring* movie, hinting that discussions are underway. Martin, who collaborated with FromSoftware to craft the rich lore and history of the hit 2022 game *Elden Ring*, spoke to IGN during IGN Fan Fest 2025 about his involvement in potential future projects. While he dodged questions about an *Elden Ring* sequel, he openly discussed the possibility of a film adaptation, stating, "Well, I can't say too much about it, but there is some talk about making a movie out of *Elden Ring*."
This isn't the first time Martin has teased an *Elden Ring* movie. FromSoftware's president, Hidetaka Miyazaki, has also expressed openness to an adaptation, provided there is a "very strong partner" involved. In an interview with *The Guardian*, Miyazaki stated, "I don’t see any reason to deny another interpretation or adaptation of *Elden Ring*, a movie for example. But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. So that’s where a very strong partner would come into play. We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure."
However, Martin's potential involvement in the *Elden Ring* movie could face a significant hurdle: his ongoing work on *The Winds of Winter*, the long-awaited sixth book in his *A Song of Ice and Fire* series. Speaking to IGN, Martin acknowledged, "We'll see if that [the *Elden Ring* movie] comes to pass and what the extent of my involvement was, I don't know. I'm a few years behind with my latest book, so that also limits the amount of things that I can do."
Fans of Martin's fantasy novels have been eagerly awaiting *The Winds of Winter* for over a decade, and Martin himself has admitted to the delays, saying in December, "Unfortunately, I am 13 years late. Every time I say that, I’m [like], ‘How could I be 13 years late?’ I don’t know, it happens a day at a time. But that’s still a priority. A lot of people are already writing obituaries for me. [They’re saying] ‘Oh, he’ll never be finished.’ Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!”
The wait for *The Winds of Winter* has been increasingly disheartening since the publication of *A Dance With Dragons* in 2011, the same year HBO's *Game of Thrones* premiered, bringing Martin's world of Westeros to a global audience.
As for his work on *Elden Ring*, Martin explained to IGN how he contributed to the game's worldbuilding, saying, "... when they came to me, FromSoftware, they wanted the world. They knew the action of *Elden Ring* that the players would get into would be in the ‘present.’ But something had created that present, had created that world. So where did that world come from? And I've done a lot of world building, most notably on Westeros and the backgrounds of *A Song of Ice and Fire* and *Game of Thrones*. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in *Elden Ring* that led them to that place? And I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out. It was interesting that the team flew in and we had a number of sessions and they would fly back and do their magic, and then they would come back here a couple months later and show me what they had, which was always amazing to see what they came up with."
When asked if all his written material was used in the game or if there's more for future projects, Martin noted, "Yeah, I think especially when you're world building, there's always more that you actually see on the screen. And that's true of any of these big epic fantasies. I mean, you look at Tolkien and there are hundreds of pages of past history before you get to even the era of the Hobbit and dozens of kings and wars and things like that."